Projects

Shader & Graphics Programming

Advanced shader and graphics programming using GLSL and HLSL, including real-time ray tracing effects, volumetric fog and lighting, compute shaders, and GPU-accelerated particle systems built into a custom engine.

GLSL shader programmerHLSL shader developerUnity shader programmerray tracing game developercompute shader programmergraphics programmer Toronto
Shaders

Shaders

Advanced shader techniques with real time ray tracing, volumetric effects, and custom GPU simulations

GLSLHLSLC++Compute Shaders
  • Real-time ray tracing effects
  • Shader study with environment shaders, per object shader, compute shader scenes
  • Volumetric fog and lighting

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